None of the bosses are particularly memorable, but neither are any of them especially dull.
At times multiple beams shoot out from her across the arena, largely forcing you to fight within them while she summon demons to rough you up (and, happily, drop the occasional badly needed health pack). Hours in, watching that shield go up again is one of the few things I found annoying me.But other 'real' bosses pick up the slack a bit, such as one of the first major ones, who towers over you like a slender mountain while jabbing down with legs meant to impale. I just wish some of the variety I found in combat and environments carried over to them, as far too many rely on that same design of shielding and then forcing you to fight minions, regardless of whether you're dealing with a giant robot, a giant samurai, or a trident-toting snakeman. Its very first fights take place on the back of that Earth-threatening dragon, which you run and. “Named, bigger guys like this are usually what count as minibosses in Shadow Warrior 2, and they often make for a satisfying change of challenge from the ordinary rabble. Shadow Warrior 3 is a first-person shooter with an ultraviolent blend of fast-paced gunplay, razor-sharp melee combat, and spectacular free-running movement through a mythical Japanese realm. From the get-go, Shadow Warrior 3 makes clear that it wants to be exciting more than anything else.